Free-to-play games Part 2: The Price of Time
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Free-to-play games Part 2: The Price of Time

In a previous post, I talked about how free-to-play games like Playrix’s Homescapes can be seen as a microcosm of society at large. As I keep playing, I notice how these games divide players into the Haves and Have-nots, not just in terms of money, but also effort, time, and stress. Money Buys Time in…

Free-to-play games: a microcosm of society?
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Free-to-play games: a microcosm of society?

Have you ever played free-to-play games, like Homescapes by Playrix? I enjoy them sometimes, particularly when I’m stuck waiting for something and just have my phone. A thought struck me recently: these free-to-play games are an interesting little microcosm of (American) society, an exaggerated illustration of the differences in daily life between the Haves and…